(Read the Castel del Monte section for another interesting comparison). The Colosseum is so bad, it is the only "Great" Building to be in F-, the lowest catagory of them all. You'll get opinions here, so here's mine. NOTE: FULL REWORK UNDERWAY, ALL RANKINGS RIGHT NOW ARE USING THE OLD SYSTEM. Bottom line, a maxed Tower is bad news early on, and only really beneficial in the Late Middle Ages or later unless you have another GB or two to cover the increased need for happiness and income (e.g. Attack and defense bonus for units in both attacking and defending armies. Your detailed list of GB and its rating are the most accurate here. EVER. Zeus Decorative ?!?!?!? Other than Arc 80 ..I've been using 60, Arc 80 Cape ~70 Zeus/CoA/TA 59 CdM 65 HC/SC 58 BG 54, You will level military buildings higher eventually, Some YouTube rs cover this. The Real Ironman, I have a couple questions regarding your strategy you mentioned because I want to try that out. I levelled mine to level 10 and then reluctantly (due to the effort to level it up) deleted it once I could buy buildings that gave me more happiness for less space. A fully maxed Colosseum provides 4000 happiness and 32 medals per day (big increase in update 0.26). To summarize though, GBs are nearly always worthwhile building, and GBs of later ages tend to be a BIT better than those of earlier ages, to offset their significantly higher costs. When a unit attacks another unit from the same age, it has a chance of dealing 1.5 times the expected damage. LIGHTHOUSE OF ALEXANDRIA (LoA) Good is the most important GB in early levels it really helps you out and will continue to help for a long time. If you enjoy the warfare side of the game, youll need em. I myself have 3 entire copies of the Babel's blueprints, but I'll never ever build it. Remember when I said that there are Great Buildings that are good at being places to be venting out Forge Points? No higher than 80 though, the cost/benefit ratio really goes down after 80. Thats the equivalent of 12.3 Churches, or 4.3 (LMA premium) Palaces, but in much less space of course. Most of the others, you mentioned like the CF, HC, CDM, TA, Cape, the COA seemed optimum enough to compete well, also a few you did not mention (like the Inno and Zeus, a few others) and keep up with the Jones' is around L60, especially before moving beyond OF, hopefully way before. (1) The assumption that GBs will move up to higher levels in a reasonable time frame. To place the Great Building, you will first have to acquire the 9 separate blueprints and also the required goods of the building's age. Players must use Forge Points to upgrade it. Although this is somewhat helpful to all players for conquest of map sectors (and hence saves on some goods), it is particularly helpful to players later interested in PvP contests and medals, so has enduring value. Interestingly, the Goods output of St Marks is only somewhat (15%?) When fully maxed, it provides 7240 supplies daily. Chance of getting something extra when aiding other players, rewards consist of coins, supplies, medals, goods or diamonds. If you have to choose between the Colosseum and the Notre Dame GBs, the latter is an obvious winner, despite the larger initial goods cost. And it helps everyone. That is 1 in 4 shot. The Player will not receive any compensation for deleting the Great Building - neither goods nor blueprints nor invested forge points nor diamonds will be paid back. This means that the value of the output doubles with each age, as the equivalent coin/supply costs would double to produce those goods in a regular building. You must log in or register to reply here. At Level 1, you can stuff 4 Chalets from the same age and it will provide 38 more population than the Tower of Babel. Chance to receive a random reward after successfully completing a negotiation. The other benefit is to boost your supply buildings (by up to 145%). I have a 29% attack boost, yet it makes less of an adjustment to the units stats than the 24% (attacking unit) defense? That is significant because that is the age of alcatraz (progressive) THE most popular GB in the game. I'm sure other guilds like Vice Versa or Awesome Avengers (1st and 3rd) have over half of their members having an Arc over Level 80. DONT, repeat, DONT make this mistake. Well-Known Member Nov 30, 2021 #2 The average optimal level for nearly all GBs is roughly level 80. many deviations from that. Blue Galaxy Double Collection. Don't build this, it's a waste of space and time. The new one will not be either of the traded copies, but may be a different duplicate. On reviewing their benefits, it is clear that some ARE better than others. ARCTIC ORANGERY VITAL Another 1:1 FP building these are being levelled ridiculously high as like the CC you get 1 FP for each level. By Caesar, even Notre Dame got an F ONLY. Alcatraz: level 3,6,or 9+. A bit too much time and effort needed to make it useful IMHO. You are using an out of date browser. FLAT COINS? Now players can trade in a complete blueprint set to unlock levels after 10. Dont build unless you have to. EDIT: Here's a link to a well done . Forge points are the mot valuable asset in the game. The Goods output is primarily of interest to more peaceful players, and people wishing to buy provinces, rather than those trying to use military for everything. Free choice. They represent great achievements in humanity's history and future and provide very powerful bonuses for your city! The happiness production of the Frauenkirche is impressive, 4900 when maxed. and Delete the Virgo. The medal benefit is harder to calculate, but at nearly 1000 medals/month, is probably worth 5 city Victory expansions over time (10 months), that a peaceful (non PvP player) would never see. Both PvP and peaceful players will like the defense benefit, while the medal benefit is more helpful to peaceful/trader players. I built the Castel del Monte during the Modern Era, and hands down, this is the best Great Building in the game. And 32 medals a day is NOTHING, when you need 40,000 for the next expansion upgrade (or 50 for just 1 additional attempt at GE). 2000 coins per day from a GB may feel good in EMA, but is nothing later in the game. Required fields are marked *. CF depends if you like Quests.. I finally managed to build it just before I entered Tomorrow, and after a while, I can safely say that I made a mistake - by not building The Arc earlier. Actually, more than two flaws. I hate the clicking so I'll prob stay at 60 for now. NEVER. You constantly get one extra forge point for every level you upgrade the Cape Canaveral, and that is obviously a good thing, as it guareentees that its LTE will always be consistent, like the Alcatraz. The Lighthouse, for example, produces 12% less goods than St Marks. The only thing I hate about this is that it is the largest building in the game (hence really large footprint), but it's easily justified by it's bonuses. The Castle del Monte is the greatest Great Building in the whole of Forge of Empires, and it is even better than the Alcatraz. The building is pretty compact, and it provides 12 goods (24 unrefined after modern (UAM)) on level 10. (You may soon run out of expansion spaces, unfortunately). Critical Hit 80 if you have a good guild and want to help it, As high as it goes so 80+ troops are everything, Disregard till everything else is maxed, but around 60ish. To Wizzy, you make some good points. For the altruistic team players, it also allows getting level 0 GBs of other players into production faster, which will be more of a challenge over time. Thanks Dskies. And the medal value is less if you have already been getting expansions from an iron age Colosseum. Bottom line: take it for the coin production, or if you are in an aggressive neighbourhood. The (maxed) daily output of 19750 coins (much less than the pre 0.26 output) is weaker than that from St Marks (which is a larger GB), but much better than the Cathedral of Aachen (same size, but earlier age). Most happiness-related Great Buildings are pretty bad, and they are mostly treated as icing on cake like the case with Alcatraz. Is there a list anywhere that shows the rewards for the GBs at each level, or at least shows the optimal level for each GB? Great Buildings are definitely better and more interesting than regular buildings. The Tower gives 6 goods at level one and upgrades itself as you move through the ages! No queston these three buildings (Alcatraz, Dyna and Arc) WHEN USED PROPERLY change the game. Leave alone for now. The author continues to over rate lower ages GBs by stating that higher age GBs cost more in goods, like you are still producing at a lower age rate. Web 44 great buildings calculator forge of empires Selasa 21 Februari 2023 Web A tactic that is sometimes used by experienced contestants in the Great Building Contest is to. Angelos survey above is very informative and reflects my preferences for GBs. Most other changes were not really significant in these valuations, although they may be painful to people who went after specific GBs and then saw that the new output levels were lower. Dskies: I came upon your analysis last month. This author has missed the point a little. You don't get 11 goods from a completion until level 8. If you cant afford enough space in your city to have two large GBs, I still slightly prefer the Notre Dame or Hagia Sophia happiness GBs over the Colosseum, but if you get a full set of Colosseum blueprints first, then build it for sure. Aachen level 73-75 costs 1244 forge points. Not worth it. Coins Observatory (Level 3),Castel del Monte (Level 10), Alcatraz (Level 9), Cape Canaveral (Level 4), Royal Albert Hall (Level 2), The Arc (Level 5), (Note: All statstics are as of June 28th, 2021, update incoming). I am Colonial Age headed into Industrial Age and recently justified building one. However, in saying you dont understand why players max out their fp producing GBs, you are ignoring the fp exchange aspect of the game. And I will end with almost 3 Phantom towers and 4 workshops. No high level player has it. The daily medal benefit is MUCH better than that provided by the Colosseum, by a factor of 3 (94 vs 32 medals per day). Where St Marks shines is in the coin boost ability. I wish Id used it that way. (Reality will be different of course, but it is a useful gauge/estimate). Its difficult to figure out exactly how much though, and whether the difference is fair or not. Space (medals) have the next palpable value. Level 84 for my AO was done as the percentage is 25.1 to succeed. Now, in trying to advise someone in my guild in her quest to choose the correct GB, I cant find anything other than the above. This is very helpful to higher level players, both to avoid having resources plundered, but also to help avoid losses in PvP tournaments, for medals and improving scores. Given the much bigger cost of the Castel, and much larger size (vs the Statue), this seems underpowered. Hmm those numbers seem low to me to be considered optimum. Example: When motivating a chalet you can get a Zeus BP. Then start levelling up on them until you managed to secure Goods to start building the remaining vital higher-age GB of Inno, Arc and Orangery. Your email address will not be published. Beyond that Arc is second best. Double Collection Some can run for years at ten and do wonders. Even at Level 10, a Lamp Factory from the Progressive Era can produce more supplies in a day than this. Early on youre going to need gold and supplies, but dont build a GB to get them EXCEPT the Lighthouse that you can build. The above ends with Hagia Sofia. Build it ASAP. That is probably the one thing I hate about the Observatory: It doesn't gave you anything. As you see in my Castel del onte analysis, I actually would say that the Alcatraz is slightly worse than the Castel del Monte, though not by much. Algorithmic Core Hopefully all the gb's aren't up and at those levels. Then the winner is the one with the most military boost. Theres a reason why this GB is the most levelled GB in the game. At this rate though, it will take a few months to pay back the cost of the space needed to build it assuming you can get it up to level 10. Ive deleted 2 of my GBs and it was a real wrench, but ultimately the space they released was worth more than the GB and what it was giving me every day. Supplies But it gives decent happiness and the troops it gives you are vital if you play Guild Expedition or GvsG. Even at Level 10, 4 Gambrel Roof Houses from the Colonial Age can match the Babel's povided population, and it only costs 35,000 coins and 120,000 supplies, instead of 2500 Forge Points. Create an account to follow your favorite communities and start taking part in conversations. This method is the 2nd least time-consuming. I suspect that the Statue cant really achieve that real value level, so its mostly a decorative / vanity addition to your city, and helpful to those who really enjoy the PvP battles, or want to use those battles to improve their overall game score. Terracotta Army: wouldn't have built it yet but if you already did, whatever's cheap. The defence boost is the same as provided by Saint Basils (albeit at a much greater expense in goods and space), i.e. Unfortunately the other benefit of this GB is to provide forge points, at the same rate as the Hagia Sophia (+6 each day). Why? Double Plunder Is there a list anywhere that shows optimal level to take GBs to? Viceroy. Chance to double collect the first number of buildings collected. The new Tower of Babel output makes it even weaker/worse; Colosseum is significantly better; and the Deal Castle, Cathedral of Aachen, and St Basils are all much weaker at level 10 now but still worth building. Extra when aiding other players, rewards consist of coins, supplies, medals, goods or.... 2021 # 2 the average optimal level for nearly all GBs is level! It useful IMHO space and time but may be a different duplicate iron age Colosseum you may soon out. Exactly how much though, and hands down, this seems underpowered impressive, 4900 when maxed a... 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